

The API Steam downloader (and similar web pages and tools) uses is a web-based API - it never had anything to do with the game itself. This is nothing to do with Steam Downloader and the API, and everything to do with the publisher of the game not enabling those who don't own the game on Steam to download workshop mods. In the past the steam workshop used to use a different system where the game itself would download mods using an API, which I think is what that steam workshop downloader is trying to use. It all goes through the steam client now. "I think it's not actually possible to use a downloader for newer steam workshop stuff, because it uses the same download depot system for mods as for games. Guess GOG users are not allowed to use mods for that game. "The game that this item belongs too does not allow downloading of its items" on for some games like Hat In Time, you're fucked I can only hope that the market is flooded with mods as inventive as Sonic XL.AlienMind: Well. Now, SEGA are making it even easier to access those romhacks via their new SEGA Mega Drive Classics Hub, available on Steam.Īlphr reports that an update to SEGA’s hub for playing classic Mega Drive games is to be updated on the 28th, adding a whole heap of functionality, including a rather cool virtual bedroom which you can customise to your hearts content, complete with an old-school CRT television, and a collection of any of the SEGA Mega Drive games you’ve purchased via Steam.īut the big deal is the announcement that Steam Workshop support has been added to these titles, meaning you can create and share mods via Steam, as easy as you can with any other Steam Workshop game. Romhacking has been a massive part of retrogaming for a very long time now, and it’s still going strong.
